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RichardSkinnerParticipant
Thanks! I actually got it from the asset store, part of a pack, it was $5. They need some tweaking thought because you can see seems as you fly around.
And it has planets and suns in it that I need to erase, all the planets and suns will be physical locations in game so I cant have any painted into the background.
The Priceline Negotiator
RichardSkinnerParticipantThanks! I actually got it from the asset store, part of a pack, it was $5. They need some tweaking thought because you can see seems as you fly around.
And it has planets and suns in it that I need to erase, all the planets and suns will be physical locations in game so I cant have any painted into the background.
The Priceline Negotiator
RichardSkinnerParticipantSo my original idea (for making Hoffers Wake in a single unity scene) turned out to be rubbish. the parenting thing didn’t work so I fell back on this script that moves the world around the player, which works just fine, but the editor won’t zoom out far enough to give me the accuracy when placing the visitible locations. Some stations can be very close togeather or close to planets and im not able to represent that acuratly, I need a better way.
So I am playing with a few other ideas, One of which is that the imediate area around a station would be a seperate scene. Which I don’t fully understand how I would do that yet..
And another is when you get close to a station, it will spawn spawn a larger zone around it for the player to navigate in while the positions of orbital bodies are attached to the player so they dont appear to be moving towards/away. That is way easier to explain by scribbling on a napkin then posting in a fourm.
but the good news is I got the auto pilot approach working pretty well. Once I develope all the autopilots then it should make A.I. ship navigation a breeze.
because I have been working on mostley scripts I have nothing cool to show, but I will post this pick of a nova heavy cruiser from inside the cockpit just because why not :side:
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The Priceline Negotiator
RichardSkinnerParticipantSo my original idea (for making Hoffers Wake in a single unity scene) turned out to be rubbish. the parenting thing didn’t work so I fell back on this script that moves the world around the player, which works just fine, but the editor won’t zoom out far enough to give me the accuracy when placing the visitible locations. Some stations can be very close togeather or close to planets and im not able to represent that acuratly, I need a better way.
So I am playing with a few other ideas, One of which is that the imediate area around a station would be a seperate scene. Which I don’t fully understand how I would do that yet..
And another is when you get close to a station, it will spawn spawn a larger zone around it for the player to navigate in while the positions of orbital bodies are attached to the player so they dont appear to be moving towards/away. That is way easier to explain by scribbling on a napkin then posting in a fourm.
but the good news is I got the auto pilot approach working pretty well. Once I develope all the autopilots then it should make A.I. ship navigation a breeze.
because I have been working on mostley scripts I have nothing cool to show, but I will post this pick of a nova heavy cruiser from inside the cockpit just because why not :side:
Attachments:
The Priceline Negotiator
RichardSkinnerParticipantits a cycle, we are emerging from the zombie era (finally) into the comic book one.
Interesting observation about the theater. I normally hate going to see movies, it’s got to be something I’m am super into to get me in there. My next few films will probably be Star Wars of course, and the new Bladerunner whenever that comes out.
And I avoid tv series like the plague because I can’t afforded to get trapped into something like that. I have a hard enough time keeping up with hockey and football
The Priceline Negotiator
RichardSkinnerParticipantits a cycle, we are emerging from the zombie era (finally) into the comic book one.
Interesting observation about the theater. I normally hate going to see movies, it’s got to be something I’m am super into to get me in there. My next few films will probably be Star Wars of course, and the new Bladerunner whenever that comes out.
And I avoid tv series like the plague because I can’t afforded to get trapped into something like that. I have a hard enough time keeping up with hockey and football
The Priceline Negotiator
RichardSkinnerParticipanta joystick, sidwinder precision 2, I got it in 2002 after I upgraded the ram in my computer from 64mb ram to 256mb so that I could finally progress past the junkyard mission (all that junk floating around was wreaking havonc on my crappy system at the time)
those seekers are nasty, not like fighting NPC’s
The Priceline Negotiator
RichardSkinnerParticipanta joystick, sidwinder precision 2, I got it in 2002 after I upgraded the ram in my computer from 64mb ram to 256mb so that I could finally progress past the junkyard mission (all that junk floating around was wreaking havonc on my crappy system at the time)
those seekers are nasty, not like fighting NPC’s
The Priceline Negotiator
RichardSkinnerParticipanti think you crashed it on purpose cause you saw that I had dual antimatter streams and i was gunning for ya! 👿
The Priceline Negotiator
RichardSkinnerParticipanti think you crashed it on purpose cause you saw that I had dual antimatter streams and i was gunning for ya! 👿
The Priceline Negotiator
RichardSkinnerParticipantim dissapointed the storm petrel doesnt get the quad lights. i wish you could pick your loadout.
It would be cool if the multiplyer stats could somehow be recorded by the site and attached to people profiles here like kills and such
The Priceline Negotiator
RichardSkinnerParticipantim dissapointed the storm petrel doesnt get the quad lights. i wish you could pick your loadout.
It would be cool if the multiplyer stats could somehow be recorded by the site and attached to people profiles here like kills and such
The Priceline Negotiator
RichardSkinnerParticipantit worked! I even killed you a few times :woohoo: (before being aced)
turns out my target was “Infrogrames/Independece War 2 -Edge of chaose”, instead of “Infrogrames/Edge Of Chaose”
The Priceline Negotiator
RichardSkinnerParticipantit worked! I even killed you a few times :woohoo: (before being aced)
turns out my target was “Infrogrames/Independece War 2 -Edge of chaose”, instead of “Infrogrames/Edge Of Chaose”
The Priceline Negotiator
RichardSkinnerParticipantI try to edit the target in my loader and it says its not valid 🙁 🙁
I am using the US CD version, You said it works with the German CD so idk why it would be different.
I know the online game is only 5 bucks but it burns my ass to buy it if i’ve been taking care of this disk for so dang long lol
The Priceline Negotiator
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