Lux_Tenebreque

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Viewing 8 posts - 1 through 8 (of 8 total)
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  • in reply to: No instructions for how to install mods #16256
    Lux_Tenebreque
    Participant

    I think it’s a problem with making the UAC more user friendly – instead of a “no way”-message it tries to work transparently in the background. Combine that with the hierarchical permission inheritance(eg launching the program via autoplay can get you rules different from starting it from the start menu or a 3rdy part file manager.) for additional confusion – and all you notice is some program forgetting it’s settings after a restart.
    Well, compatibility mode gave me the intended behavior, it might solve other Bermuda-triangle problems as well. 🙂

    in reply to: No instructions for how to install mods #17223
    Lux_Tenebreque
    Participant

    I think it’s a problem with making the UAC more user friendly – instead of a “no way”-message it tries to work transparently in the background. Combine that with the hierarchical permission inheritance(eg launching the program via autoplay can get you rules different from starting it from the start menu or a 3rdy part file manager.) for additional confusion – and all you notice is some program forgetting it’s settings after a restart.
    Well, compatibility mode gave me the intended behavior, it might solve other Bermuda-triangle problems as well. 🙂

    in reply to: No instructions for how to install mods #16233
    Lux_Tenebreque
    Participant

    [quote=”schmatzler” post=19381]Hallo Slax,

    das Installieren von Mods ist eigentlich relativ einfach[/quote]

    Wenns nicht klappt: Die Rechteverwaltung von neueren Windows-Versionen schränkt den (Schreib-)Zugriff des Programms aufs eigene Verzeichnis, und damit die Config-Datei, in der die Mods aktiviert werden, ein.
    Kompatibilitätsmodus kann das wieder hinbiegen.

    in reply to: No instructions for how to install mods #17199
    Lux_Tenebreque
    Participant

    [quote=”schmatzler” post=19381]Hallo Slax,

    das Installieren von Mods ist eigentlich relativ einfach[/quote]

    Wenns nicht klappt: Die Rechteverwaltung von neueren Windows-Versionen schränkt den (Schreib-)Zugriff des Programms aufs eigene Verzeichnis, und damit die Config-Datei, in der die Mods aktiviert werden, ein.
    Kompatibilitätsmodus kann das wieder hinbiegen.

    in reply to: What do you DISLIKE about I-War2? #16213
    Lux_Tenebreque
    Participant

    The world building, in a way. Or more specifically that so much was left on the cutting table. Every once in a while you still see hints of stuff that should have been in…plus that big extra cluster you can’t explore w/o breaking suspension of disbelief (or going against the request not to antagonize the natives :))

    in reply to: What do you DISLIKE about I-War2? #17176
    Lux_Tenebreque
    Participant

    The world building, in a way. Or more specifically that so much was left on the cutting table. Every once in a while you still see hints of stuff that should have been in…plus that big extra cluster you can’t explore w/o breaking suspension of disbelief (or going against the request not to antagonize the natives :))

    in reply to: HELP – some old content is still missing #16209
    Lux_Tenebreque
    Participant

    Found something in my plugins-folder that deals with the “wolfs lair”-problem. With just as much, but a different flavor of, fridge-logic as using Az and Lori to avoid the “corporate holdings”-crash…

    Attachments:
    in reply to: HELP – some old content is still missing #17172
    Lux_Tenebreque
    Participant

    Found something in my plugins-folder that deals with the “wolfs lair”-problem. With just as much, but a different flavor of, fridge-logic as using Az and Lori to avoid the “corporate holdings”-crash…

    Attachments:
Viewing 8 posts - 1 through 8 (of 8 total)