Jaggardos

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  • in reply to: Creating a simple mod, not sure how to get started #17110
    jaggardos
    Participant

    Maaaaan it was only meant to be a simple mod, hence the title 😉 But yeah, if someone can pull that out their hat then go for it, I can only do the sound stuff as opposed to the programming stuff

    in reply to: Creating a simple mod, not sure how to get started #16151
    jaggardos
    Participant

    Maaaaan it was only meant to be a simple mod, hence the title 😉 But yeah, if someone can pull that out their hat then go for it, I can only do the sound stuff as opposed to the programming stuff

    in reply to: Creating a simple mod, not sure how to get started #16147
    jaggardos
    Participant

    Cambragol: I know what you mean, unfortunately, if I’m next to an npc ship and they fire up their LDS, I can hear it, and I don’t think that’s changeable without some script modification to stop them making that noise, same goes for weapon sounds when they are close.

    7upMan: I’ll give it a go, its a good idea. The explosions are already heavily muffled, I wrote in the description of the video that it would make the game boring if you removed ALL sound that wasn’t inside the ship, so I just dulled everything. Thinking about the debris, it would be difficult as, if you think about it, if a ship explodes near you, the debris would happen almost instantaneously, whereas if it exploded far away, it would either be a short delay, or nothing at all. Unfortunately there can only be one sound for all situation, and so I don’t think it would be possible to cover that man, sorry 🙁

    in reply to: Creating a simple mod, not sure how to get started #17104
    jaggardos
    Participant

    Cambragol: I know what you mean, unfortunately, if I’m next to an npc ship and they fire up their LDS, I can hear it, and I don’t think that’s changeable without some script modification to stop them making that noise, same goes for weapon sounds when they are close.

    7upMan: I’ll give it a go, its a good idea. The explosions are already heavily muffled, I wrote in the description of the video that it would make the game boring if you removed ALL sound that wasn’t inside the ship, so I just dulled everything. Thinking about the debris, it would be difficult as, if you think about it, if a ship explodes near you, the debris would happen almost instantaneously, whereas if it exploded far away, it would either be a short delay, or nothing at all. Unfortunately there can only be one sound for all situation, and so I don’t think it would be possible to cover that man, sorry 🙁

    in reply to: Creating a simple mod, not sure how to get started #16137
    jaggardos
    Participant

    Yeah I know, I’m a sound student so I know about this stuff :cheer: just being lazy. Its mainly the LDS loop and a couple of the pbc sounds that are the most annoying, will look at them at some point

    in reply to: Creating a simple mod, not sure how to get started #17093
    jaggardos
    Participant

    Yeah I know, I’m a sound student so I know about this stuff :cheer: just being lazy. Its mainly the LDS loop and a couple of the pbc sounds that are the most annoying, will look at them at some point

    in reply to: Creating a simple mod, not sure how to get started #16131
    jaggardos
    Participant

    Thanks, pretty sure its working. Only issue is just some small clicks here and there but other than that I feel the game is more immersive with this mod.
    Couldn’t upload, so here is dropbox link: https://www.dropbox.com/s/7g4aar6dqyr33jf/audio_overhaul.zip?dl=0
    Made a demo video here: http://youtu.be/PsIzPaSIyK8

    in reply to: Creating a simple mod, not sure how to get started #17087
    jaggardos
    Participant

    Thanks, pretty sure its working. Only issue is just some small clicks here and there but other than that I feel the game is more immersive with this mod.
    Couldn’t upload, so here is dropbox link: https://www.dropbox.com/s/7g4aar6dqyr33jf/audio_overhaul.zip?dl=0
    Made a demo video here: http://youtu.be/PsIzPaSIyK8

    in reply to: Creating a simple mod, not sure how to get started #16127
    jaggardos
    Participant

    No file name changes, just took the sounds, edited them ready to be dropped back into the game.
    Thanks cambragol, lots of help, I’ll try out what you’ve said. Is there somewhere I can post this mod if it works? I know the game is over a decade old but meh, still one of the most fun games I’ve ever played!

    in reply to: Creating a simple mod, not sure how to get started #17082
    jaggardos
    Participant

    No file name changes, just took the sounds, edited them ready to be dropped back into the game.
    Thanks cambragol, lots of help, I’ll try out what you’ve said. Is there somewhere I can post this mod if it works? I know the game is over a decade old but meh, still one of the most fun games I’ve ever played!

    in reply to: Creating a simple mod, not sure how to get started #17071
    jaggardos
    Participant

    Just noticed I put this in the completely wrong forum catagory, woops :blink:

    in reply to: Creating a simple mod, not sure how to get started #16115
    jaggardos
    Participant

    Just noticed I put this in the completely wrong forum catagory, woops :blink:

Viewing 12 posts - 1 through 12 (of 12 total)