Chessking

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Viewing 15 posts - 571 through 585 (of 782 total)
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  • in reply to: I war-2 revamp unity 3d #16653
    Chessking
    Participant

    Test the Phoenix by having it fight a Dreadnaught. 😛


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #17645
    Chessking
    Participant

    Test the Phoenix by having it fight a Dreadnaught. 😛


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #17623
    Chessking
    Participant

    Cambrogal just made a post in the 3D models topic. He has a link to a website with converted file formats for the resource folder. At the lowest level of the site, Cambrogal says this:

    This update adds all the converted textures and models in the unzipped resource folder. The models are in a modern LWO format and contain working UVs. Conversion back to pso objects will require Jaspers conversion tools.

    I’m not sure, but I think working UV’s is what we need to get textures working properly in Blender/3DMax/Unity.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #16629
    Chessking
    Participant

    Cambrogal just made a post in the 3D models topic. He has a link to a website with converted file formats for the resource folder. At the lowest level of the site, Cambrogal says this:

    This update adds all the converted textures and models in the unzipped resource folder. The models are in a modern LWO format and contain working UVs. Conversion back to pso objects will require Jaspers conversion tools.

    I’m not sure, but I think working UV’s is what we need to get textures working properly in Blender/3DMax/Unity.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: 3D Artwork #17620
    Chessking
    Participant

    Wow, that symbol in the top left of the page (that resembles the Wikipedia symbol) is awesome! That’s neat to be able to download files directly as .lwo’s. However, I have the psotools, and that works pretty well for me. Oh, and you also have the textures as .iff’s. That’s definetely helpful, because it takes PaintShopPro or Photoshop to convert. Maybe I can find a free program to open them.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: 3D Artwork #16626
    Chessking
    Participant

    Wow, that symbol in the top left of the page (that resembles the Wikipedia symbol) is awesome! That’s neat to be able to download files directly as .lwo’s. However, I have the psotools, and that works pretty well for me. Oh, and you also have the textures as .iff’s. That’s definetely helpful, because it takes PaintShopPro or Photoshop to convert. Maybe I can find a free program to open them.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #17596
    Chessking
    Participant

    I just installed the nGlide wrapper for I-War 1: Deluxe. Wow. I didn’t know it could make such a difference! Larger screen, more detailed shots… I can actually see the paint job on enemy ships! However, it is a bit laggy, although that may be because of the VirtualBox graphics card. Also, the cursor’s movement seems enlarged, and I can’t do some things because of that.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #16602
    Chessking
    Participant

    I just installed the nGlide wrapper for I-War 1: Deluxe. Wow. I didn’t know it could make such a difference! Larger screen, more detailed shots… I can actually see the paint job on enemy ships! However, it is a bit laggy, although that may be because of the VirtualBox graphics card. Also, the cursor’s movement seems enlarged, and I can’t do some things because of that.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #16600
    Chessking
    Participant

    Sounds like you’ve done almost everything. The only thing I can think of is what I posted in the “What other games are you playing now?” thread, page five. I listed all of the mods that may be able to be run at the same time. Subtract Elite from those if you want, since you’ve played it before, and difficulty shouldn’t be to different form the regular game. Anyways, that’s my suggestion.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #17594
    Chessking
    Participant

    Sounds like you’ve done almost everything. The only thing I can think of is what I posted in the “What other games are you playing now?” thread, page five. I listed all of the mods that may be able to be run at the same time. Subtract Elite from those if you want, since you’ve played it before, and difficulty shouldn’t be to different form the regular game. Anyways, that’s my suggestion.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: If there will ever be I-War 3… #16591
    Chessking
    Participant

    There’s an interesting post here. It is at the end of the fourth post, submitted over twelve years ago.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: If there will ever be I-War 3… #17584
    Chessking
    Participant

    There’s an interesting post here. It is at the end of the fourth post, submitted over twelve years ago.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Storm Petrel #17576
    Chessking
    Participant

    Would you have use for some other images? The ones I am talking about are included in the demo of EOC. One is a sketch of the T-fighter, another is a cross-section of a Puffin-class Tug.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Storm Petrel #16582
    Chessking
    Participant

    Would you have use for some other images? The ones I am talking about are included in the demo of EOC. One is a sketch of the T-fighter, another is a cross-section of a Puffin-class Tug.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: I war-2 revamp unity 3d #17560
    Chessking
    Participant

    Sorry for the double post. I looked into reaConverter, and got it working. Here are the JPEGs for the Q-Storm.
    Result.zip
    I tried these in Blender, but it didn’t work right, so I decided not to work on textures for the time being.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

Viewing 15 posts - 571 through 585 (of 782 total)