Chessking

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  • in reply to: Which other games are you playing now? #17130
    Chessking
    Participant

    In the last month, I have downloaded a couple dozen games that I will probably never play through. The first one is Space Engine. After looking at Limit Theory and other games that have much more appealing environments than EOC, I searched for a supplement. I found this site. Space Engine is a very neat program. I would not call it a game, since it isn’t especially fun, but instead a planetarium/space simulator. The renderings are incredible, and the soundtrack is awesome.

    Then I started looking into other Dos games. I found one called Elite. This Elite is the precursor to the modern Elite: Dangerous and is awesome in many ways. You can make money by trading, bounty hunting, pirating, and mining. The game also has its downfalls. They make for interesting gameplay, but are not realistic. your ship cannot stop moving at any time. It cannot go backwards, strafe, and has no yaw controls. The stations are constantly rotating, making docking a perilous task. Also, if you collide with another ship, it will drain one of your energy units, but destroy the other ship. On the other hand, their are some super awesome things about Elite. I watched this twenty-two minute documentary about it and learned these things: Elite was the first 3-D game ever made, it was the first 3-D space simulator ever made (obviously), it used procedural content generation, and it was only 22k large, using almost every byte of memory houshold computers had those days. The game also has a save function, but in the version I got, there is a glitch preventing it from working right. The fix for this is here.

    Other games for DosBox:
    Scorched Earth //mother of all games
    Elite Plus //A version of elite with more colors
    Boulderdash
    Dig Dug //a fairly boring game, but one that I have played before.
    Outer Ridge
    fighter wing
    Armada 2525 //an extremely complicated space strategy game
    Mechwarrior //the original
    Mechwarrior 2: Mercenaries
    Mechwarrior 2: 31st century combat //with expansion pack
    //will get Mechwarrior 4 for windows
    Bruce Lee Lives: the fall of Hong Kong Palace
    Bruce Lee

    Games for Windows:
    Mechcommander 2 //I downloaded the source code for this since my CD:DVD drive stopped working. It //includes the finished version, with another version that runs much smoother on my computer, but has //a few minor glitches.
    Celestia
    Orbiter 2010

    Games for the Mame arcade game emulator: //These, along with Dig Dug, were on a Namco //Plug’n’Play I had. and are the only old arcade games I am personally familiar with
    Galaga
    Bosconian
    Rally-X

    Like I said, I doubt I will play through all of them.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #17128
    Chessking
    Participant

    I’ll grab some screenshots later today. The bases don’t have new internal views, and docking doesn’t look right; All I did was swap .ini files and replace the dockports with those for Lucretia’s base. When I tried keeping the original dockports, I got the message “No compatible ports available”. I just looked at the different dockports, and I have an idea of how to make them universal.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #18165
    Chessking
    Participant

    I’ll grab some screenshots later today. The bases don’t have new internal views, and docking doesn’t look right; All I did was swap .ini files and replace the dockports with those for Lucretia’s base. When I tried keeping the original dockports, I got the message “No compatible ports available”. I just looked at the different dockports, and I have an idea of how to make them universal.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #18158
    Chessking
    Participant

    I finally worked on some mods. Attached is my Player Base Mod. It replaces your base with whichever of the six stations you choose:

    Hoffer’s Gap //good for flight practice
    Haven Station //A neat alternative base
    Broken Haven Station //For those who prefer the feel of a damaged base
    Reactor //Remember this? This is where Cal gets the uranium rods for the base. A good hideout.
    Biobomber //This is what Lucretia’s base looked like when it was new.
    Piracy Base 2 //From multiplayer
    Piracy Base 3 //From multiplayer
    Prison //Awesome alternative to a biobomber.
    Fortress //You get to destroy this station in the game. Those gatling guns look neat.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Chessking’s stuff #17123
    Chessking
    Participant

    I finally worked on some mods. Attached is my Player Base Mod. It replaces your base with whichever of the six stations you choose:

    Hoffer’s Gap //good for flight practice
    Haven Station //A neat alternative base
    Broken Haven Station //For those who prefer the feel of a damaged base
    Reactor //Remember this? This is where Cal gets the uranium rods for the base. A good hideout.
    Biobomber //This is what Lucretia’s base looked like when it was new.
    Piracy Base 2 //From multiplayer
    Piracy Base 3 //From multiplayer
    Prison //Awesome alternative to a biobomber.
    Fortress //You get to destroy this station in the game. Those gatling guns look neat.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: After all these years… #17121
    Chessking
    Participant

    And I thought I was slow taking a year to complete the game! Of course, I never got distracted from the game for very long, like I have with many other games. (It took me about ten years to complete Drome Racers, and there are a number of unfinished games that I don’t plan on finishing real soon, one of which is I-War 1.)

    Someday I might get the Freespace games too.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: After all these years… #18155
    Chessking
    Participant

    And I thought I was slow taking a year to complete the game! Of course, I never got distracted from the game for very long, like I have with many other games. (It took me about ten years to complete Drome Racers, and there are a number of unfinished games that I don’t plan on finishing real soon, one of which is I-War 1.)

    Someday I might get the Freespace games too.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Torn Stars Add on Mods #18148
    Chessking
    Participant

    Awesome! That background is especially neat. I just noticed, all of your screenshots are incredibly high quality.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Torn Stars Add on Mods #17114
    Chessking
    Participant

    Awesome! That background is especially neat. I just noticed, all of your screenshots are incredibly high quality.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: raising the ante #17111
    Chessking
    Participant

    The first time I beat this level, I just destroyed all of the enemy ships before the timer hit zero, and the freighter started working again. After reading the “Acts” section related to this mission, I redid the mission, docking my wingmen to the freighter. According to the acts (under the mission “Antimatter Cordon”) the countdown will pause if one ship is docked, and the confinement will increase with two or more ships docked. Use this to keep the freighter from exploding, and keep the enemies from getting to close. (Deathblow remote missiles are very helpful.) After a number of waves, the enemies should stop coming, and you can proceed with the mission.

    The acts says that “Once you have reached the L – Point. You will/may find the exit blocked by aliens, You need to release the antimatter container casing and send it in direction of the L – Point. When it’s close to the L – point, detonate it to eliminate all aliens close by. You can then continue through the Formalhaut L- Point.” I have not encountered this before, and I would like to, since it is part of the game.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: raising the ante #18145
    Chessking
    Participant

    The first time I beat this level, I just destroyed all of the enemy ships before the timer hit zero, and the freighter started working again. After reading the “Acts” section related to this mission, I redid the mission, docking my wingmen to the freighter. According to the acts (under the mission “Antimatter Cordon”) the countdown will pause if one ship is docked, and the confinement will increase with two or more ships docked. Use this to keep the freighter from exploding, and keep the enemies from getting to close. (Deathblow remote missiles are very helpful.) After a number of waves, the enemies should stop coming, and you can proceed with the mission.

    The acts says that “Once you have reached the L – Point. You will/may find the exit blocked by aliens, You need to release the antimatter container casing and send it in direction of the L – Point. When it’s close to the L – point, detonate it to eliminate all aliens close by. You can then continue through the Formalhaut L- Point.” I have not encountered this before, and I would like to, since it is part of the game.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Edge Of Chaos Online #17094
    Chessking
    Participant

    I am attacking that Oman around Baal. I hope he fights back, he doesn’t seem to have been doing anything.

    In addition, I will be using Internet Explorer instead of Chrome for EOC Online, since Chrome doesn’t play the cutscenes (intended to keep me from firing all of my shots at once).


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Edge Of Chaos Online #18126
    Chessking
    Participant

    I am attacking that Oman around Baal. I hope he fights back, he doesn’t seem to have been doing anything.

    In addition, I will be using Internet Explorer instead of Chrome for EOC Online, since Chrome doesn’t play the cutscenes (intended to keep me from firing all of my shots at once).


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Edge Of Chaos Online #18123
    Chessking
    Participant

    I suggest investigating that Oman activity.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    in reply to: Edge Of Chaos Online #17092
    Chessking
    Participant

    I suggest investigating that Oman activity.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

Viewing 15 posts - 496 through 510 (of 782 total)