The Treachery of Kings

Note: This story has been written by Gareth Hall. It is a fan fiction for the first I-War game. We have archived his website here. For more I-War / Defiance fanfictions visit Dreadnaughts fansite. I-WAR The Treachery of Kings An original story written by  Gareth Hall in 1998. Based upon the game I-War by Particle … Read more

PC Gamer Ad

This is an advertisement for Edge of Chaos that was photographed by a user on the Infogrames forums. It was apparently part of a PC Gamer issue, but the exact number is unknown.

Other Documents

We have a lot of documents and images that don’t fit into any of the other categories. For example: Interviews Magazine reviews Advertisements General hints from players and more. If you are interested in this kind of stuff, this is the right place for you.

Scripts & Tricks by The Infinity

These hints are taken from “The Infinity“. The “Crash Bug” The code that handles the fragmentation of model when destroyed, can only handle models with less than 1500 polygons and vertices combined. If the model exeeds these limits, the game will crash back to desktop. For instance, Voyager – which was a test model for … Read more

Command line switches for Independence War

Well, here it is, the complete command line switch listing for Independence War. These switches also apply to Defiance, and there are a few more switches for Defiance not listed here. Enjoy! Command Line Format: GAME.EXE [options (eg. -noslab -nologos)] [mission script file (includes path)] A typical command line would look something like: GAME.EXE -noslab … Read more

Indie’s Mission Scripting Tutorial

CONTENTS: A. Foreword B. Before you begin C. Regloads and startup commands D. Creating ships E. Basic waits, getting around and waypoints F. Combat, indie textures and other tricks G. Dialogue and objectives A. Foreword Mission scripting can be an irritating but rewarding process. There is nothing like making a mission you always wanted to … Read more

Independence War / I-War Mission Dialogue Reference

============================================================================= This document contains the in-mission dialogue texts found in Independence War’s \psg\resource\text\Mission?? directories. It is meant to providea quick reference to the content of the wav files in the \psg\resource\audiofor those savvy enough to try and recycle the existing dialogue for theirown missions. The first item in each group shows the sound file(s) that … Read more

Independence War / I-War Briefing Reference

============================================================================= This document contains the briefing texts found in Independence War’s \psg\resource\text\Mission?? directories. It is meant to provide a quick reference to the content of the wav files in the \psg\resource\audio for those savvy enough to try and recycle the existing dialogue for theirown missions. The first item in each group shows the sound file … Read more

Old Message Board Questions

The following posts were taken from the original Infogrames’Independence War Messageboard prior to its removal. They dealprimarily with scripting questions and their answers. Thisall comes courtesy of Maril, who did the work of searching forthem and compiling this file.   Nanoprobe posted 11-04-99 01:14 AM PST ——————————————————————————–I think it goes something like…DOCKPT SCENEITEM,DOCK_NORMAL,DOCKTYPE_UNIVERSAL(or COMMAND),AngleX,Y,Z,PositionX,Y,Z,Priority When … Read more