IronDuke

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Viewing 15 posts - 226 through 240 (of 564 total)
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  • in reply to: Oh, my… #18261
    IronDuke
    Participant

    We have an ancient TV screen that predates 1080p. We thought it was so cool that it wasn’t a CRT! 😆 We use it to watch movies as a family or play Gran Turismo 5 on my brother’s PS3, but we’ve seen a grand total of 1 TV broadcast on it. If we want to watch a TV show, we get it on DVD.
    But yeah, every time I play I-War 2 I think “not as shiny as ED, not as techy as SC, but somehow it still looks stunning!” :cheer:
    Also, that flickering you mentioned may be simple z-fighting, which I-War 2 suffers from a lot.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18246
    IronDuke
    Participant

    No problem, although it’ll have to be a post 1.0 thing. It would indeed take some extra work. I know how important modding support is, since I’m an old modder of I-War 2 and owe my interest in video game development to that. Technically, the fact that this game has more than 1 player a year is owed to that as well. It’s the modders that have kept it alive. B)

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19376
    IronDuke
    Participant

    No problem, although it’ll have to be a post 1.0 thing. It would indeed take some extra work. I know how important modding support is, since I’m an old modder of I-War 2 and owe my interest in video game development to that. Technically, the fact that this game has more than 1 player a year is owed to that as well. It’s the modders that have kept it alive. B)

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Complete website overhaul? #19375
    IronDuke
    Participant

    Well, I don’t website on phones, since all I have is a dumbphone, so you know what my answer to that is.
    Do whatever you have to, sure. I just don’t see the point of doing things that may be completely unnecessary. Phones can zoom in, you know. 😛

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Complete website overhaul? #18244
    IronDuke
    Participant

    Well, I don’t website on phones, since all I have is a dumbphone, so you know what my answer to that is.
    Do whatever you have to, sure. I just don’t see the point of doing things that may be completely unnecessary. Phones can zoom in, you know. 😛

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18236
    IronDuke
    Participant

    Not there yet, but the entire thing is to be coded in C#, which UNity has integrated and I have 4 years of “experience” in.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19371
    IronDuke
    Participant

    Not there yet, but the entire thing is to be coded in C#, which UNity has integrated and I have 4 years of “experience” in.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Old problem I’ve had since I 1st played IWar 2 #19367
    IronDuke
    Participant

    2 ways.
    Fly inside the accelerator structure (don’t hit that shield!) and shoot beam weapons at the bright lights along the surface. If you look closely, there’s a little antenna in each one. That’s what you’re destroying.
    Another way is to hit the center of the shield with a Deathblow remote missile. The explosion will wipe out all the antennas. This is the hilarious method. The other one is the realistic one. 😉

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Old problem I’ve had since I 1st played IWar 2 #18227
    IronDuke
    Participant

    2 ways.
    Fly inside the accelerator structure (don’t hit that shield!) and shoot beam weapons at the bright lights along the surface. If you look closely, there’s a little antenna in each one. That’s what you’re destroying.
    Another way is to hit the center of the shield with a Deathblow remote missile. The explosion will wipe out all the antennas. This is the hilarious method. The other one is the realistic one. 😉

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19366
    IronDuke
    Participant

    You may be puppy-eyeing for a while… school is still in the way.
    That said, this week I’ve been tinkering with AI movement using PID controllers. I’ve gotten a ship to be able to move to a specific position, without overshooting, and without regards to orientation. This is important because it’s part of making sure the AIs can move using all 6 DOF.
    Anyway, welcome to the forums!

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18226
    IronDuke
    Participant

    You may be puppy-eyeing for a while… school is still in the way.
    That said, this week I’ve been tinkering with AI movement using PID controllers. I’ve gotten a ship to be able to move to a specific position, without overshooting, and without regards to orientation. This is important because it’s part of making sure the AIs can move using all 6 DOF.
    Anyway, welcome to the forums!

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Modifying default ship.ini’s #19359
    IronDuke
    Participant

    How’d that work out? 🙂

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Modifying default ship.ini’s #18211
    IronDuke
    Participant

    How’d that work out? 🙂

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Modifying default ship.ini’s #19358
    IronDuke
    Participant

    Ok. First, the folders are case sensitive. Keep them to all lowercase letters so they match the ones in resource.zip. Second, the .ini file is incorrectly named. It needs to have exactly the same name as the file you want it to replace. In this case, that’s tug.ini. Finally, there’s a bug with mod folder names. If there is a space in the name, then for some reason it will turn the mod off every single time you launch the game. Instead of spaces use an underscore: _

    I’ve attached a .zip with these changes; try that.

    –IronDuke

    Attachments:

    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Modifying default ship.ini’s #18210
    IronDuke
    Participant

    Ok. First, the folders are case sensitive. Keep them to all lowercase letters so they match the ones in resource.zip. Second, the .ini file is incorrectly named. It needs to have exactly the same name as the file you want it to replace. In this case, that’s tug.ini. Finally, there’s a bug with mod folder names. If there is a space in the name, then for some reason it will turn the mod off every single time you launch the game. Instead of spaces use an underscore: _

    I’ve attached a .zip with these changes; try that.

    –IronDuke

    Attachments:

    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

Viewing 15 posts - 226 through 240 (of 564 total)