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LardParticipant
The orginal game textures are max. 256×256.
After converting the raw textures with CorelPaintshopPro to png, I use Topaz Gigapixel A.I. to scale them to 1024×1024.
After Topaz Clear A.I. and Adjust A.I., I convert the textures to lbm format and add them to the game.For comparison, in the red box is the orginal texture:
LardParticipantBecause of links limit:
LardParticipantBecause of links limit:
LardParticipantI tried your values, but the ship disappears. Maybe the Navy Fighter is buggy.
I still prefer a global solution for all objects.There are two different Navy Fighter ships as textures, the regular one and a smaller single-seater.
They don’t have a midres texture and share the lowres one.Some of my before/after pics:
The Corvette has a new tail texture from a top view picture, maybe I add more new textures to the Corvette.
LardParticipantI tried your values, but the ship disappears. Maybe the Navy Fighter is buggy.
I still prefer a global solution for all objects.There are two different Navy Fighter ships as textures, the regular one and a smaller single-seater.
They don’t have a midres texture and share the lowres one.Some of my before/after pics:
The Corvette has a new tail texture from a top view picture, maybe I add more new textures to the Corvette.
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