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IronDukeParticipant
Alrighty, I’m done.
I’m attaching it because I can’t seem to find an upload button in the downloads area…
Enjoy everyone!–IronDuke
Attachments:
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantOk, the mod is made and working exactly as intended. 😀 It’s almost my bedtime though, so I’ll comment the code and tidy up the dirty bits tomorrow, as well as upload it.
First mod I’ve ever completed, woot! 😀–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantOk, the mod is made and working exactly as intended. 😀 It’s almost my bedtime though, so I’ll comment the code and tidy up the dirty bits tomorrow, as well as upload it.
First mod I’ve ever completed, woot! 😀–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantCouldn’t see no edit button, so I’m making a reply instead.
WOW I forgot how much harder Pog is than Unity’s C#! It will take somewhat longer than I though to make the mod. Should be done by the end of the day unless chores bite me in the butt. Plenty of time for you all to notice. 🙂–IronDuke
P.S. There is something inherently exciting about seeing all the functions in the Pog scripting SDK; kinda makes me feel like diving into modding for weeks on end. :S
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantCouldn’t see no edit button, so I’m making a reply instead.
WOW I forgot how much harder Pog is than Unity’s C#! It will take somewhat longer than I though to make the mod. Should be done by the end of the day unless chores bite me in the butt. Plenty of time for you all to notice. 🙂–IronDuke
P.S. There is something inherently exciting about seeing all the functions in the Pog scripting SDK; kinda makes me feel like diving into modding for weeks on end. :S
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantWhat I do is use Massacre mod on the enemies, then formate with the freighters to go out with them. If you destroy the enemies before the crash, then it won’t crash until after the freighters have jumped out. So jump out with them.
This has worked on my current computer, as well as 4 others.Also, welcome to the forum! o/ Mind the cobwebs…
–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantWhat I do is use Massacre mod on the enemies, then formate with the freighters to go out with them. If you destroy the enemies before the crash, then it won’t crash until after the freighters have jumped out. So jump out with them.
This has worked on my current computer, as well as 4 others.Also, welcome to the forum! o/ Mind the cobwebs…
–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantOh, I just use it in Instant Action, so the twin quad-lights. For the story, if I have the Corvette, I use that exclusively. The firepower and survivability are unmatched, while still having good maneuverability.
[spoiler]Six Neutron PBCs for the win! 👿 [/spoiler]
That and I rarely use the free-form mod that lets you keep playing after the story has ended, so I never have the Storm Petrel available for piracy. I really should do that though, just for kicks.–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantOh, I just use it in Instant Action, so the twin quad-lights. For the story, if I have the Corvette, I use that exclusively. The firepower and survivability are unmatched, while still having good maneuverability.
[spoiler]Six Neutron PBCs for the win! 👿 [/spoiler]
That and I rarely use the free-form mod that lets you keep playing after the story has ended, so I never have the Storm Petrel available for piracy. I really should do that though, just for kicks.–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantHey, that looks pretty interesting! :cheer: I’m going to keep an eye or three on this…
Also, somewhere in my head, I’m delighted to see you still here, Ciberputa. o/ 🙂–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantHey, that looks pretty interesting! :cheer: I’m going to keep an eye or three on this…
Also, somewhere in my head, I’m delighted to see you still here, Ciberputa. o/ 🙂–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantIt wasn’t intended for players to change; it was a way of making some ships clearly better piloted than others. For multiplayer, they did put in an option to set the bot difficulty, but in single-player, it’s only accessible through code.
Also, Chessking, I have been able to pull off similarly ridiculous feats in the Storm Petrel. 😆 It’s just too easy for me, with my thousands of hours in the game, to kill anything. Although, I’m sure my habit of using 2 joysticks to freely control all 6 DOF has something to do with that… B)
–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipantIt wasn’t intended for players to change; it was a way of making some ships clearly better piloted than others. For multiplayer, they did put in an option to set the bot difficulty, but in single-player, it’s only accessible through code.
Also, Chessking, I have been able to pull off similarly ridiculous feats in the Storm Petrel. 😆 It’s just too easy for me, with my thousands of hours in the game, to kill anything. Although, I’m sure my habit of using 2 joysticks to freely control all 6 DOF has something to do with that… B)
–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipant[quote=”Chessking” post=20106]
Are you getting the I-War itch IronDuke? Summer is coming, and summer reminds me of I-War 2. I will probably find myself in an intense Instant Action match pretty soon.[/quote]
Yeah, kinda… :whistle:
Before I fire the game up for another playthrough, I’m going to make a quick mod (should only take an hour or two) that cranks up the AI. Ever wonder why they only fly at 200 instead of 250 in speed limits? Or 800 when the INI file shows their max at 1000?
That’s because the AI has a difficulty setting. When turned down, it decreases reaction speed, turns down the ship performance numbers, and locks out a few of the fancier maneuvers. By default for all ships, it’s at 8 of 10.
So I’m going to make a mod that simply sets the AI of all ships to 10. 👿 Seriously, the difference is quite noticeable. When I do that, I’ll upload it here so you guys can have it too. B) Might not be for a few weeks though, till the “itch” gets too much to bear. :silly:–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂IronDukeParticipant[quote=”Chessking” post=20106]
Are you getting the I-War itch IronDuke? Summer is coming, and summer reminds me of I-War 2. I will probably find myself in an intense Instant Action match pretty soon.[/quote]
Yeah, kinda… :whistle:
Before I fire the game up for another playthrough, I’m going to make a quick mod (should only take an hour or two) that cranks up the AI. Ever wonder why they only fly at 200 instead of 250 in speed limits? Or 800 when the INI file shows their max at 1000?
That’s because the AI has a difficulty setting. When turned down, it decreases reaction speed, turns down the ship performance numbers, and locks out a few of the fancier maneuvers. By default for all ships, it’s at 8 of 10.
So I’m going to make a mod that simply sets the AI of all ships to 10. 👿 Seriously, the difference is quite noticeable. When I do that, I’ll upload it here so you guys can have it too. B) Might not be for a few weeks though, till the “itch” gets too much to bear. :silly:–IronDuke
I-War 2 Discord: https://discord.gg/RWaabWB
Very little about the game is not known to me. Any questions you got, throw them at me. 🙂 -
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