IronDuke

Forum Replies Created

Viewing 15 posts - 286 through 300 (of 564 total)
  • Author
    Posts
  • in reply to: IronDuke’s I-War2 Remake/I-War3 #19269
    IronDuke
    Participant

    Wow, the number of people chiming in to this thread is awesome! :cheer:
    I’ll be taking a good look at those two assets next week. They seem splendid.

    I hate to correct you on the method of zooming, but every video game ever zooms by decreasing the field of view. If you were to simply move the camera forward, the result would simply seem as though you’d teleported to a spot in front of yourself. Also, say you turned on the sniper view. If the camera were to move forward, then objects right in front of you would be behind the camera and not visible. That’d be strange.
    Also, a bit of neat trivia. Skyboxes ordinarily don’t have a position; they are simply rendered first, with everything else rendered on top of them. Custom skyboxes sometimes need a position though, and for that, you simply parent them to the camera and add a script to make sure they don’t turn with it.

    Thanks for those links. I’m enjoying just looking at the purty pics of the skyboxes in them. 🙂

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18060
    IronDuke
    Participant

    Thankee. I’ll keep that in mind, and welcome to the forums. Nice avatar too. B)

    I haven’t been able to work on the remake at all this week. My grandma died, so my parents hiked off to Green Bay, Wisconsin to be with my grandpa for a week, so I’ve got enough to do here in the meantime. Hopefully things will settle down to normal soon.

    I did find a button in Blender that I’d been looking for for a couple of years though… :silly:

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19260
    IronDuke
    Participant

    Thankee. I’ll keep that in mind, and welcome to the forums. Nice avatar too. B)

    I haven’t been able to work on the remake at all this week. My grandma died, so my parents hiked off to Green Bay, Wisconsin to be with my grandpa for a week, so I’ve got enough to do here in the meantime. Hopefully things will settle down to normal soon.

    I did find a button in Blender that I’d been looking for for a couple of years though… :silly:

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19243
    IronDuke
    Participant

    Space Engine has always had a ton of crashing problems.

    As for that sphere, it’s looking good so far. I’d like to see the C# script to check whether that’s what’s causing the Unity crash.

    This might be easier to work together on if we have some sort of live chat. Do you have a Skype account?

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18046
    IronDuke
    Participant

    Space Engine has always had a ton of crashing problems.

    As for that sphere, it’s looking good so far. I’d like to see the C# script to check whether that’s what’s causing the Unity crash.

    This might be easier to work together on if we have some sort of live chat. Do you have a Skype account?

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18035
    IronDuke
    Participant

    Oooh, I like that method for generated stars. 🙂 And that way, as you said, you’d see more stars when zooming in, therefore sniper scope is also telescope.

    I saw that Procedural Examples thing, got it, and tinkered with it, but I had difficulty understanding the code. That was a year or two ago though, so I guess it might be time to give it another shot.
    I’m kinda impressed with how quickly you found those; I don’t work particularly fast. (Which must be why I make few mistakes. :mrgreen: )

    For a sky-sphere, making one in Blender is easy.
    -Create sphere using sphere creation tool.
    -Select all polys and click “Flip Normals.”
    -Make the UV map.
    -Save.
    -Have a root beer float.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19230
    IronDuke
    Participant

    Oooh, I like that method for generated stars. 🙂 And that way, as you said, you’d see more stars when zooming in, therefore sniper scope is also telescope.

    I saw that Procedural Examples thing, got it, and tinkered with it, but I had difficulty understanding the code. That was a year or two ago though, so I guess it might be time to give it another shot.
    I’m kinda impressed with how quickly you found those; I don’t work particularly fast. (Which must be why I make few mistakes. :mrgreen: )

    For a sky-sphere, making one in Blender is easy.
    -Create sphere using sphere creation tool.
    -Select all polys and click “Flip Normals.”
    -Make the UV map.
    -Save.
    -Have a root beer float.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19222
    IronDuke
    Participant

    Funny how every time I say I’ll do something within x amount of time, I inevitably have an internet issue. :huh:
    I rather like that starfield’s look, and I know what you mean by the corners. That’s an issue I’ve been fighting against as well. I just want to comment that there does not seem to be a distinct galactic center. Try running Space Engine (or just google screenies of it) and you’ll see what I mean.

    I’m just wondering though: I don’t want to have a skybox with pre-rendered stars if I can help it, although that’s fine for nebulae. I want to do what Particle Systems did and generate the stars at runtime as objects, since that way they don’t get huge and blurry when you use a sniper scope or a really high res monitor from 2029. Do you know how to do that?

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18030
    IronDuke
    Participant

    Funny how every time I say I’ll do something within x amount of time, I inevitably have an internet issue. :huh:
    I rather like that starfield’s look, and I know what you mean by the corners. That’s an issue I’ve been fighting against as well. I just want to comment that there does not seem to be a distinct galactic center. Try running Space Engine (or just google screenies of it) and you’ll see what I mean.

    I’m just wondering though: I don’t want to have a skybox with pre-rendered stars if I can help it, although that’s fine for nebulae. I want to do what Particle Systems did and generate the stars at runtime as objects, since that way they don’t get huge and blurry when you use a sniper scope or a really high res monitor from 2029. Do you know how to do that?

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18027
    IronDuke
    Participant

    :blush:
    derp
    I was trying to open it outside of Unity. I rarely touch the Material assets in the folder, so I literally forgot what their extension was.

    I’ll take a look at it in a minute and let you know what I think within the hour.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19216
    IronDuke
    Participant

    :blush:
    derp
    I was trying to open it outside of Unity. I rarely touch the Material assets in the folder, so I literally forgot what their extension was.

    I’ll take a look at it in a minute and let you know what I think within the hour.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #19210
    IronDuke
    Participant

    I have a question, yes. How do I open it? 😛

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: IronDuke’s I-War2 Remake/I-War3 #18022
    IronDuke
    Participant

    I have a question, yes. How do I open it? 😛

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Hey – Cargo’s question #18016
    IronDuke
    Participant

    Hello and welcome to the forums! Glad to hear you found this game. 🙂

    Dat encyclopedia is helpful indeed. Clay wasn’t kidding when he said, “If there’s anything you need to know, this is the console to visit.” Before I got the game running correctly (meaning at all) on my old black laptop ten years ago, I used to open the encyclopedia in Internet Explorer and peruse it for hours. I have to say, the game would have been a lot duller without it, because somehow that information enhances the realistic feel of the game.

    Feel free to blow the dust here anytime you need a question answered. I would have answered this one within minutes, but I forgot to have the tab open the last couple of days. 😉

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    in reply to: Hey – Cargo’s question #19204
    IronDuke
    Participant

    Hello and welcome to the forums! Glad to hear you found this game. 🙂

    Dat encyclopedia is helpful indeed. Clay wasn’t kidding when he said, “If there’s anything you need to know, this is the console to visit.” Before I got the game running correctly (meaning at all) on my old black laptop ten years ago, I used to open the encyclopedia in Internet Explorer and peruse it for hours. I have to say, the game would have been a lot duller without it, because somehow that information enhances the realistic feel of the game.

    Feel free to blow the dust here anytime you need a question answered. I would have answered this one within minutes, but I forgot to have the tab open the last couple of days. 😉

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

Viewing 15 posts - 286 through 300 (of 564 total)