Drkanukie

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Viewing 15 posts - 1 through 15 (of 26 total)
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  • drkanukie
    Participant

    Star Citizen is even more boring than Elite Dangerous. I never got bored in EoC.



    on the edge of chaos

    drkanukie
    Participant

    Star Citizen is even more boring than Elite Dangerous. I never got bored in EoC.



    on the edge of chaos

    drkanukie
    Participant

    Look at starfighter inc https://www.kickstarter.com/projects/impellerstudios/starfighter-inc-0 – they have newtonian combat and feels the closest I have played to EoC



    on the edge of chaos

    drkanukie
    Participant

    Look at starfighter inc https://www.kickstarter.com/projects/impellerstudios/starfighter-inc-0 – they have newtonian combat and feels the closest I have played to EoC



    on the edge of chaos

    in reply to: Higher resolution than 1080? #17211
    drkanukie
    Participant

    thx – no fix for getting above 1920×1080 sadly



    on the edge of chaos

    in reply to: Higher resolution than 1080? #18257
    drkanukie
    Participant

    thx – no fix for getting above 1920×1080 sadly



    on the edge of chaos

    in reply to: Higher resolution than 1080? #17207
    drkanukie
    Participant

    Where is the FAQ its not obvious where it is located ?



    on the edge of chaos

    in reply to: Higher resolution than 1080? #18252
    drkanukie
    Participant

    Where is the FAQ its not obvious where it is located ?



    on the edge of chaos

    in reply to: Higher resolution than 1080? #18247
    drkanukie
    Participant

    Baseline (Widescreen) Solution & Issues
    Solution 1
    Although this game is in the MGL and listed as “Native”, I thought I would add a little bit of info.
    While the game does support WS resolutions natively, it crops off the vertical view (FOV-V)
    I found that you can mess around with the FOV in every single camera view in the game.
    edit the file “flux.ini”
    search for “field_of_view”
    you will find 9 instances of this for each of the different camera views in the game. They all are default around 1.1 to 1.2.
    Change the value to a higher number to get a wider view.
    I tried a value of “2.0” first… (refer additional screenshots)
    Doh!
    1.4 seems to be just about right. (refer additional screenshots)
    I just thought I would add this info as it makes it more of a “true widescreen” experience.

    ————————
    Solution 2
    You can select your resolution ingame, but you must adjust the FOV manually for every camera mode. To do this, open the file “flux.ini.”

    In this file, you will find nine instances of the string “field_of_view,” followed by a default value. Here is each instance, the default value, and recommended settings for 16:10 and 16:9 resolutions (rounded to the nearest percentage of a radian):

    [icArcadeCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icChaseCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icConversationCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icDollyCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icDropCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icExternalCamera]
    Default = 1.25
    16:10 = 1.43
    16:9 = 1.54

    [icInternalCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icTacticalCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icTwoShotCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37



    on the edge of chaos

    in reply to: Higher resolution than 1080? #17202
    drkanukie
    Participant

    Baseline (Widescreen) Solution & Issues
    Solution 1
    Although this game is in the MGL and listed as “Native”, I thought I would add a little bit of info.
    While the game does support WS resolutions natively, it crops off the vertical view (FOV-V)
    I found that you can mess around with the FOV in every single camera view in the game.
    edit the file “flux.ini”
    search for “field_of_view”
    you will find 9 instances of this for each of the different camera views in the game. They all are default around 1.1 to 1.2.
    Change the value to a higher number to get a wider view.
    I tried a value of “2.0” first… (refer additional screenshots)
    Doh!
    1.4 seems to be just about right. (refer additional screenshots)
    I just thought I would add this info as it makes it more of a “true widescreen” experience.

    ————————
    Solution 2
    You can select your resolution ingame, but you must adjust the FOV manually for every camera mode. To do this, open the file “flux.ini.”

    In this file, you will find nine instances of the string “field_of_view,” followed by a default value. Here is each instance, the default value, and recommended settings for 16:10 and 16:9 resolutions (rounded to the nearest percentage of a radian):

    [icArcadeCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icChaseCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icConversationCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icDollyCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icDropCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icExternalCamera]
    Default = 1.25
    16:10 = 1.43
    16:9 = 1.54

    [icInternalCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37

    [icTacticalCamera]
    Default = 1.2
    16:10 = 1.37
    16:9 = 1.48

    [icTwoShotCamera]
    Default = 1.1
    16:10 = 1.27
    16:9 = 1.37



    on the edge of chaos

    in reply to: Eternal Silence #16162
    drkanukie
    Participant

    Thanks for the ES pointer I have Source so will try this. Mace Griffin was the poor mans Halo – not a bad game on the PS2.



    on the edge of chaos

    in reply to: Eternal Silence #17122
    drkanukie
    Participant

    Thanks for the ES pointer I have Source so will try this. Mace Griffin was the poor mans Halo – not a bad game on the PS2.



    on the edge of chaos

    in reply to: Higher resolution than 1080? #16160
    drkanukie
    Participant

    Yep the artefacts are a bind – flickering Z textures, the resolution cap is OK 1920×1080 is good enough at full sub sampling AA



    on the edge of chaos

    in reply to: Higher resolution than 1080? #17120
    drkanukie
    Participant

    Yep the artefacts are a bind – flickering Z textures, the resolution cap is OK 1920×1080 is good enough at full sub sampling AA



    on the edge of chaos

    in reply to: Which other games are you playing now? #16158
    drkanukie
    Participant

    Iwar 2 of course quick combat and the odd mission, Elite Dangerous but its getting really dull, occasional Star Citizen but its buggy and melts your hardware, Waiting for Homeworld HD Reboot, DCS world and Cliffs of Dover and Silent hunter IV & V. Also WC III & IV and X-Wing Alliance from GOG. Also have a passion for Star Shatter. Just bought the Battlecruiser compendium but its nuts (so hard to on board).

    Hardware swapped Sidewinder FF2 (USB) for Saitek x52 Pro and a Track IR – which is great. I do love the SWFF2 but not enough buttons.



    on the edge of chaos

Viewing 15 posts - 1 through 15 (of 26 total)