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[quote=”IronDuke” post=20707]college full-time[/quote]
Thanks! 😀 I’m impressed that you manage to juggle both. When this came out I attended college, and juggling the two was at times quite difficult. 😉 Kudos to you, IronDuke!
There’s one thing I always kinda wanted for space sim games, and I fantasized about this before tablets became a thing: A connected screen/tablet where you could manage all menus, maps, power adjustments, weapons selections, comms etc using a touch screen interface. Like what you see now in-game for Elite Dangerous, but with a tablet you could connect and communicate in-game with. All options related to your current target? Hail, target sub systems, dock, approach, form up with etc, all on one tablet. Not that you need more to do. 😉 I’m just day dreaming over the possibilities that I know nothing about how to realize.
Assumpti0nParticipant[quote=”IronDuke” post=20707]college full-time[/quote]
Thanks! 😀 I’m impressed that you manage to juggle both. When this came out I attended college, and juggling the two was at times quite difficult. 😉 Kudos to you, IronDuke!
There’s one thing I always kinda wanted for space sim games, and I fantasized about this before tablets became a thing: A connected screen/tablet where you could manage all menus, maps, power adjustments, weapons selections, comms etc using a touch screen interface. Like what you see now in-game for Elite Dangerous, but with a tablet you could connect and communicate in-game with. All options related to your current target? Hail, target sub systems, dock, approach, form up with etc, all on one tablet. Not that you need more to do. 😉 I’m just day dreaming over the possibilities that I know nothing about how to realize.
Assumpti0nParticipant[quote=”7upMan” post=20704]While not cheap[/quote]
It’s definitely not standard gaming gear. I picked up one from work where it had become a dusty paper weight. Having used them for design engineering I’d definitely reccommend that you consider one of the large, heavy ones and not a lightweight travel version. When you’re in the heat of battle you don’t want one that slides across the desk. It takes a little getting used to though. 🙂
Assumpti0nParticipant[quote=”7upMan” post=20704]While not cheap[/quote]
It’s definitely not standard gaming gear. I picked up one from work where it had become a dusty paper weight. Having used them for design engineering I’d definitely reccommend that you consider one of the large, heavy ones and not a lightweight travel version. When you’re in the heat of battle you don’t want one that slides across the desk. It takes a little getting used to though. 🙂
Assumpti0nParticipantThanks, Chessking. I was not aware of an upcoming remake/mod. That’s awesome! Thanks for the intel. 🙂
I came over a thread on Elite Dangerous on how to configure a space mouse for flight control, so I thought I’d give it a try. Took some fiddling to figure out how to set all the necessary commands, but it worked out pretty well. I’d love to have a throttle to adjust my speed, but the +/- buttons on the device worked just as well.
Assumpti0nParticipantThanks, Chessking. I was not aware of an upcoming remake/mod. That’s awesome! Thanks for the intel. 🙂
I came over a thread on Elite Dangerous on how to configure a space mouse for flight control, so I thought I’d give it a try. Took some fiddling to figure out how to set all the necessary commands, but it worked out pretty well. I’d love to have a throttle to adjust my speed, but the +/- buttons on the device worked just as well.
Assumpti0nParticipantI just picked up the game from Steam. Couldn’t find my original copy that I bought back when it was released, and wanted to try to play it again. Used vJoy to configure a SpaceExplorer (3D CAD space mouse) towards IW2, so now I’ve got full control (pitch, yaw, roll, all thruster directions) on one hand. Looking forward to get back into it, while at the same time thinking I’d LOVE to see a remake of this game.
Assumpti0nParticipantI just picked up the game from Steam. Couldn’t find my original copy that I bought back when it was released, and wanted to try to play it again. Used vJoy to configure a SpaceExplorer (3D CAD space mouse) towards IW2, so now I’ve got full control (pitch, yaw, roll, all thruster directions) on one hand. Looking forward to get back into it, while at the same time thinking I’d LOVE to see a remake of this game.
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