7upMan

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Viewing 15 posts - 91 through 105 (of 319 total)
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  • in reply to: New Mod Coming Soon!! #17679
    7upMan
    Participant

    Well, looks like this mod will turn I-War 2 into a whole new game. If anything I’d advise to work on the “simple” components first and leave the more complex stuff for later. I wish you the best of luck!!!

    in reply to: New Mod Coming Soon!! #18810
    7upMan
    Participant

    Well, looks like this mod will turn I-War 2 into a whole new game. If anything I’d advise to work on the “simple” components first and leave the more complex stuff for later. I wish you the best of luck!!!

    in reply to: Corporate Holdings error #18808
    7upMan
    Participant

    IronDuke, what does the Massacre mod do? I didn’t find it in the mod list here on the site.

    in reply to: Corporate Holdings error #17678
    7upMan
    Participant

    IronDuke, what does the Massacre mod do? I didn’t find it in the mod list here on the site.

    in reply to: I-War Kickstarter? #17653
    7upMan
    Participant

    Here’s what I don’t understand WRT Rogue System:

    “Rogue System’s goal is to bring the classic space-combat sims into the modern era of gaming at a never-before-attempted level of control. It blends the capabilities and usability of modern games with the detail and fidelity of hardcore combat flight-sims. With a simulated science fiction setting, richly deep spaceship management, and intense combat, Rogue System satisfies both the “survey” and “study” sim enthusiast.”

    What exactly does that mean? Nowhere on the website I found any mention that the game will feature Newtonian physics. Or did I simply miss that information? Ciberputa, can you shed some light?

    in reply to: I-War Kickstarter? #18779
    7upMan
    Participant

    Here’s what I don’t understand WRT Rogue System:

    “Rogue System’s goal is to bring the classic space-combat sims into the modern era of gaming at a never-before-attempted level of control. It blends the capabilities and usability of modern games with the detail and fidelity of hardcore combat flight-sims. With a simulated science fiction setting, richly deep spaceship management, and intense combat, Rogue System satisfies both the “survey” and “study” sim enthusiast.”

    What exactly does that mean? Nowhere on the website I found any mention that the game will feature Newtonian physics. Or did I simply miss that information? Ciberputa, can you shed some light?

    in reply to: Evochron: Legacy #17599
    7upMan
    Participant

    The issue I have with Evochron is basically that its planets are essentially lifeless, essentially textured rocks, no vegetation whatsoever. Even the cities are jusr a few buildings, and that’s it. I have yet to find a game that manages to create *inhabited* planet that are actually believable, with vegetation, cities, roads, traffic (air and ground based). To date, sadly, to my knowledge no game offers that.

    in reply to: Evochron: Legacy #18716
    7upMan
    Participant

    The issue I have with Evochron is basically that its planets are essentially lifeless, essentially textured rocks, no vegetation whatsoever. Even the cities are jusr a few buildings, and that’s it. I have yet to find a game that manages to create *inhabited* planet that are actually believable, with vegetation, cities, roads, traffic (air and ground based). To date, sadly, to my knowledge no game offers that.

    in reply to: DirectX 8 problem? #18687
    7upMan
    Participant

    I’m totally with you. Maybe things will finally get in motion!

    in reply to: DirectX 8 problem? #17572
    7upMan
    Participant

    I’m totally with you. Maybe things will finally get in motion!

    in reply to: Steam Controller with I-War 2? #18682
    7upMan
    Participant

    My first real quality-joystick ever was a Logitech Wingman Extreme. That thing too had issues with re-calibrating. It even had two wheels next to it for easy re-calibration. That alone should have warned me back then, but I had no idea that it’s such an annoying and at the same time such an often necessary task. The Flightstick, on the other hand, needed to be calibrated only once. Since then, it works like a charm.

    in reply to: Steam Controller with I-War 2? #17566
    7upMan
    Participant

    My first real quality-joystick ever was a Logitech Wingman Extreme. That thing too had issues with re-calibrating. It even had two wheels next to it for easy re-calibration. That alone should have warned me back then, but I had no idea that it’s such an annoying and at the same time such an often necessary task. The Flightstick, on the other hand, needed to be calibrated only once. Since then, it works like a charm.

    in reply to: Steam Controller with I-War 2? #18679
    7upMan
    Participant

    I have a Thrustmaster Flightstick X, which is a good, unexpensive joystick with speed control on the left side. It doesn’t have Force Feedback, though. Still, I can recommend it.

    in reply to: Steam Controller with I-War 2? #17562
    7upMan
    Participant

    I have a Thrustmaster Flightstick X, which is a good, unexpensive joystick with speed control on the left side. It doesn’t have Force Feedback, though. Still, I can recommend it.

    in reply to: DirectX 8 problem? #18665
    7upMan
    Participant

    No, but maybe he can give you the patch or has information on who has it.

Viewing 15 posts - 91 through 105 (of 319 total)