What’s with the turrets fighters?

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    Ilmarinen
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    Hi!

    I started playing this wonderful game only a while ago, and have just got the turret fighters. Now what I’d like to know is if there’s an explanation for the following, or is it just a bug/bad feature: the encyclopedia says the TFs rely on the host ship in that they don’t have LDS capabilities. Clearly the TFs are as LDS capable as any ship for they follow me and other ships through LDS sprints when detached. Is the fact that they must be attached when launching just an excuse so that you must waste two hardpoints when taking your TFs for a spin?

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    Not the pipes Richard, the f[B]ing water level!


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    Not the pipes Richard, the f[BEEP]ing water level!

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