Okay, here’s one I can’t figure out. The following keybinding works:
[icPlayerPilot.SubTarget]
Keyboard, R
As does this:
[icPlayerPilot.SubTarget]
Keyboard, T, inverse
But the following keybinding is fubar:
[icPlayerPilot.SubTarget]
Keyboard, R
Keyboard, T, inverse
I have tried every conceivable permutation of the tag and ordering of the bindings. In every case the “inverse” blocks the standard, non-inverted key: the “Keyboard, T, inverse” command causes the “R” key to do nothing!
What am I doing wrong? I’ve tried everything I can think of, and nothing works. I’ve even tried this:
[icPlayerPilot.SubTarget]
Keyboard, R
[icPlayerPilot.SubTarget]
Keyboard, T, inverse
but to no avail. I’ve tried making “inverse” all-caps, I’ve tried listing “Keyboard, R” twice (once in front and once behind the inverse T), I’ve tried everything I can think of to get the parser to accept my key bindings, but there’s some detail I must be missing, something I must be doing wrong, because the key just won’t bind.
Can anyone help me?