This version is obsolete please locate the thread with the newest version.
Please use this thread to report bugs you find in Unstable Space version 11.1 Thanks to everyone who takes the time to help us out. The sooner we get the basic features stable, the better for everyone.
We want to know about crashes immediatly. However, if you have not played the standard game since your last hardware upgrades or Windows updates, then please try the standard game without the mod (rename your unstable space mods folder to mods_us is all it takes to uninstall the mod). If you are seeing crashes in the standard game, it is a hardware or driver issues. If the crashes go away, it is probably a bug in USpace.
Writing a good bug report:
If the bug is not a crash, try to get it to happen twice before you report the bug. The moment you see the bug a second time, pause your game. Write down: The exact station name or lpoint. The system name. Which start did you use.
Then list the steps that you did to get the bug to happen the second time. It does not have to be super complex. Here is a good example:
“I was in LDS approaching station Emerald STC in Emerald, with my freighters in formation, when suddenly they vanished. I paused and saw they were 100,000km away. And the distance to the station was 250km. I had my wingmen vanish once before, but I was approaching Etcom Common metals in Alcuin.”
Once you have written down the specifics, save your game. Make a new folder with the bug name “vanishing_wingmen”. And put a copy of the save game and flux.log file into the folder. Then if we need them to find the issue, you can send them in.
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