Hey everyone,
I would like to take in suggestions for a new tutorial for Unstable Space. It would be nice to give the player some starting motivation, as well as instruction.
Features that it would be nice to cover in some way:
Using email and news.
Using capsule jump.
Refueling ship.
Wingman status screen.
Features I would like to see covered, but have no idea how to work them into an intro tutorial:
Hireing and using a science ship.
Hireing and using a mining rig.
My first thought is an email based mission where the player flys to some other system and picks up a pod of ore and gets to sell it off for some credits. It would be especially good if the jump required using all the lpoint scanning features and doing an uncharted jump.
Thoughts?
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