You’re right, I totally forgot to look into the resource.zip file! :woohoo:
I wonder what’s the difference between .ini maps and .map maps – just the file format? In the beta, they added the map like this:
system = map:/geog/multiplayer/carls_world
Maybe I can add the maps from the geog directory to the dedicated server here, let’s see…
Edit: Well, it doesn’t load that map directly like it did in the Beta. But I see that the map is defined in the file for the “Bomb Tag” gametype as default. 🙂 Maybe I’ll just have to cycle through gametypes to get to that map.
Edit #2: Nope. “Cal’s World” is just broken and can’t be loaded. Damn, it’s a fun map in the Beta.
Space. The final frontier.