Torn Stars:Traffic

Home Forums Torn Stars Torn Stars:Traffic

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #15607
    Joco
    Participant

    This is where I plan to post some of the initial traffic development progress reports.

    So, to kick things off:
    I have a prototype traffic script that is doing basic behaviour modeling for freighters trading between stations. This currently supports:
    * trade group sizes driven from ini file configuration
    * randomisation of escort ship types in a class
    * factions having specific ship models
    * inital escort behaviour
    * delayed sim culling
    * safe parking from stations to avoid massive congestion at dock ports
    * ability for the player to follow/escort a freighter group between stations

    [url=”http://www.torn-stars.com”%5D%5Bcenter%5D


    [url=”http://www.torn-stars.com”][center][img]http://www.torn-stars.com/images/jocosig.gif[/img][/center][/url]

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.