Rejected by Server – World not Created

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    GrandpaTrout
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    When I try to create a standalone cluster, I get this failure and EOC exits.

    Right now I just have one system. It is the same system I have been using, but without any intersteller Lpoint links.

    If I include Hoffers_wake in my cluster it loads fine. I don’t even need to link to hoffers wake. I was wondering if anyone knows what the dependency could be?

    I am running single player. Do multiplayer maps require some item that is in hoffers wake, but not on my new map? Something the engine code might look for if single or multiplayer?

    -Gtrout

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