New Mod Coming Soon!!

Home Forums Mods and POG Scripting New Mod Coming Soon!!

Viewing 15 posts - 1 through 15 (of 18 total)
  • Author
    Posts
  • #17329
    IronDuke
    Participant

    New thread for stuff concerning my space game here: http://www.i-war2.com/forum/off-topic-discussions/3178-ironduke-s-space-game#19451

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. ๐Ÿ™‚

    #18802
    IronDuke
    Participant

    ARISE ANCIENT THREAD! *blows off mountains of dust and swipes away cobwebs*
    I found that only programming in Unity has had a nasty side effect of burning me out. Plus, no matter how much I play other space games, I always get the itch to play more I-War2. But the vanilla is just too… vanilla.
    So. What I’m doing is resuming this mod in my spare time (as if I didn’t have enough to do already! :silly: ) in order to keep my brain fresh. However, instead of making a megawhopperomigoshthatshuge mod, I’m going to break it down into modules. EINS can be considered the first. All the modules will be fully compatible with each other.

    Here’s a list of modules off the top of my head:
    -Custom camera scripts enabling headlook with controllers, mouse/keyboard, or even headtracking. Also will have custom camera shake.
    -Skirmish/instant action. Basically a custom instant action mode, since Chessking said something just now about a lot of ship types not being in the vanilla instant action. Also will have a skirmish mode, meaning you pick a list of ships for either side, click battle, and blow stuff up till the enemy fleet is dead, then return to menu.
    -Redone system for weapon systems; will be quite similar to that of Unstable Space, if not a downright copy-paste.
    -New models and textures of quality between that of ED and normal I-War2.
    -Dynamic economic system.
    -Completely redone traffic system. Will rely on economic module.
    -Planetary landings as per that mod, I forgot the name, that someone found a while ago. I’ll see if there’s any way I can get that working.
    -Detachable comsec. There’s already a mod for this, but it’s clunky and can cause issues with missions. I’ll take that mod and make it great.
    -Player fleet control, as well as AI fleet control so the player can join NPC fleets. By extension, player ownable and manufacturable ships and stations
    -Ship-launched fighters. The current system used by carriers is a silly one. They just have missile launchers, with the projectile sim set to fighter. :dry:
    -Completely rebalanced combat. This is actually mostly done, but I got a little carried away in parts. Also rather dependent on the redone weapons system.
    -Possibly redone system for shot impacts and damage. This depends on how much of an object’s properties is exposed to Pog modders. It’s entirely possible that I may not be able to do it at all.
    -Completely recoded story line, with new characters, more acts, bugfixes, new voices, and complete usage of the other modules. Because of that last bit, will be the last module produced in all probability.
    Many more to come as I think of them. Feel free to suggest stuff.

    These modules will be released as they are completed, so that way the wait is shorter. Because I’m doing this in my spare time, it could take quite a while for even one module.

    –IronDuke

    P.S. Good grief, this thread was created 3.3 years ago??? It feels like ten months! :ohmy:


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. ๐Ÿ™‚

    #18806
    Chessking
    Participant

    I think that is a good plan. I have never even touched POG, but you know it already. Yet you just now released your first mod! I look forward to your next update. :cheer:


    This is one tough navy, boy. They donโ€™t give you time off, even for being dead. -Clay

    Storm Petrel

    #18810
    7upMan
    Participant

    Well, looks like this mod will turn I-War 2 into a whole new game. If anything I’d advise to work on the “simple” components first and leave the more complex stuff for later. I wish you the best of luck!!!

    #18894
    AdmiralZeratul
    Participant

    [quote=”IronDuke” post=20128]I’m going to break it down into modules. EINS can be considered the first. All the modules will be fully compatible with each other.[/quote]

    Will the second one be called ZWEI, by any chance? ๐Ÿ˜›

    I must say, this is the most exciting I-War news I’ve seen in a very long time. Our little community is still going strong!


    Overthinking is kind of a habit of mine.

    #18896
    Chessking
    Participant

    And the third one will be DREI, yes?


    This is one tough navy, boy. They donโ€™t give you time off, even for being dead. -Clay

    Storm Petrel

    #18897
    AdmiralZeratul
    Participant

    [quote=”Chessking” post=20177]And the third one will be DREI, yes?[/quote]

    Makes sense to me!


    Overthinking is kind of a habit of mine.

    #18904
    7upMan
    Participant

    Are any of you German speaking?

    #18906
    admin
    Keymaster

    [quote=”7upMan” post=20181]Are any of you German speaking?[/quote]
    Jawohl!


    Space. The final frontier.

    #18907
    Chessking
    Participant

    Ich bin lernen Deutsche. It is really easy for me, much easier than Italian. IronDuke has posted previously that he is learning German as well. A better question is does anyone here not speak German? ๐Ÿ˜›

    Jawohl!

    Thanks! Now I know a new way to say yes in German. I have only been taught “Ja”.


    This is one tough navy, boy. They donโ€™t give you time off, even for being dead. -Clay

    Storm Petrel

    #18914
    IronDuke
    Participant

    Ja, ich lerne Deutsch auch. ๐Ÿ™‚ Might I say, Chessking, that verbs do not use “bin” beforehand? Also the word endings were a little messy; your sentence should have been “ich lerne Deutsch.” ๐Ÿ˜‰
    Also, I’m pretty sure “ja” and “jawohl” aren’t completely interchangeable, although it’s close. Jawohl would essentially translate to “yes indeed,” basically being more affirmative than simple “ja.”

    As regards the next mod name, I was just goofing off with this one. I highly doubt I’ll be able to make the next mod start with “z.” ๐Ÿ˜†

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. ๐Ÿ™‚

    #18918
    Chessking
    Participant

    Yes, I have a lot more to learn. I couldn’t remember how to properly spell those words, so I used Google translate. I don’t think I will do that again. ๐Ÿ˜†


    This is one tough navy, boy. They donโ€™t give you time off, even for being dead. -Clay

    Storm Petrel

    #18921
    IronDuke
    Participant

    Haha, Google Translate has betrayed me many times before. One time I showed a German sentence I wrote to my mom. She doesn’t know German at all, and put it into Google Translate. I then had to pull out my German-English dictionary, my German workbook, and the grammar book as well and work for the next two hours proving why I’m right and Google is wrong. :sick:
    Fun laughing about it afterwards, but I would NOT want to go through that again.


    @7upMan
    : Sprechen Sie Deutsch?

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. ๐Ÿ™‚

    #18923
    Chessking
    Participant

    I am pretty sure 7upMan speaks German, he has referenced German sources before.


    This is one tough navy, boy. They donโ€™t give you time off, even for being dead. -Clay

    Storm Petrel

    #18926
    7upMan
    Participant

    [quote=”IronDuke” post=20189]

    @7upMan
    : Sprechen Sie Deutsch?

    –IronDuke[/quote]

    IronDuke, Du kannst mich gern Duzen (also Du zu mir sagen). Sie ist doch sehr fรถrmlich. ๐Ÿ˜‰

    Yes, I am a German, just like Schmatzler. I think back in the day, the German I-War community was quite big, because when I talk to my peers (like the folks in my MWO clan) about games of the past, I-War is quite fondly remembered.

Viewing 15 posts - 1 through 15 (of 18 total)
  • You must be logged in to reply to this topic.