High Poly Venice Model

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    Shane
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    Just a quick update guys. (You probably thought I’d left for greener pastures, huh? :D) Been working on a model of the Venice freighter which would be suitable for creating EoC in-game movies. Progress is slow (since I find I sign up for many more projects than I can realistically handle). But here’s a pic:

    I never did find any EoC movies which featured the Venice (only Oakland and City class freighters), so I had to stick with screen captures as reference.
    She differs from the in-game model in some aspects. For instance, I decided to round off the capsule drive instead of keeping the hexagonal shape of the game version. And, where the textures tended to show only a blurry vision of ‘mech-works’ I allowed my imagination some leeway. 😉

    Currently the model sits at just over 46,500 polys (that will probably increase slightly as details are added). I’ve still got to texture her (bump maps will add to the detail greatly). And, afterwards would like to build a bridge for use as a movie set.

    This model has been such fun, I figure in the future I’ll build high-poly models of many more I-War craft. (But, I assure you, the next model will be a smaller, simpler ship type !:D)

    The Venice class is a stunning ship design. They’re sooooo cool. [8D] Kudos to Andy Turner and the other fantastic modelers of the I-War series!

    “Never before in the history of the world had such a mass of human beings moved and suffered together. This was no disciplined march; it was a stampede– without order and without a goal, six million people unarmed and unprovisioned, driving headlong. It was the beginning of the rout of Civilisation… of the massacre of Mankind.”
    –H. G. Wells The War Of The Worlds


    [center][url=”http://www.torn-stars.com”][img]http://www.torn-stars.com/images/shanesig.gif[/img][/url][/center]

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