Disruptor Gun anomoly

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  • #14674
    MajorTom
    Participant

    In the sense of using ones weaknesses:

    The player disruptor gun can occasionally get “jammed”. Meaning, sometimes you can get stuck without ammo and thus can’t fire it. It happens randomly, sometimes sooner, sometimes later, sometimes you don’t get “jammed” at all.

    The problem can be fixed in several ways, with more or less load on the server, (hopefully less).
    I was wondering though if we shouldn’t perhaps just use this as a “feature”. You can always dock to an engineer or your base to get it “fixed”. One reason for this perspective is: I’ve been lurking in the XWA forum and found that a percentage of the players don’t care for disruptors at all.

    Note:
    Unfortunatly, “jamming” never happens to the bots as far as I can tell, probably because they are dealt with directly on the server.
    The game offers the possibility to disable disruptors for bots anyhow if you wish.

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