Chessking’s stuff

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  • #17311
    Chessking
    Participant

    For Easter, I colored an egg to look like Lucrecia’s base.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #17321
    Chessking
    Participant

    I read recently that the part of the brain responsible for processing smells is close to the part of the brain responsible for emotion. That is probably why the “epic” feeling of Independence War is so closely tied to the shed and the smell of summer. Just today I went out and cleaned that shed up some, so that it is fit for playing in. Also, if I move my game out there, then I can install Torn Stars on my laptop for when I am travelling or in town.

    P.S. I have started work on more mods, and have some finished I-War related projects that I need to take pictures of and upload. Please put some pressure on me to help me get them done!

    P.P.S. I have still made little progress on my 2-D I-War programs, but I am still learning, and still exited about that project. I am going to aim for a demo version with many of the mechanics and some of the models for the finished games.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #17325
    IronDuke
    Participant

    Agree about the smell thing; my mom bought some laundry detergent once that instantly reminded me of playing I-War2 on my old dell laptop. That thing is now fifteen years old, and doesn’t work only because the hard drive died. The rest is fine. :O

    Weird.

    –IronDuke


    I-War 2 Discord: https://discord.gg/RWaabWB
    Very little about the game is not known to me. Any questions you got, throw them at me. 🙂

    #17343
    Chessking
    Participant

    I’ve been wanting to make some config files to improve my game. My joystick isn’t very advanced, and did not have any roll capabilities. I added vertical thruster keybinds to my keyboard file, but haven’t refined everything yet. I want to completely disable the HUD, since I don’t use it anyways, and replace the keybinds with contact controls. For my joystick config, I want to replace the numpad keybinds with contact controls, and the arrow key keybinds with the engineering screen directly, or use the hat switch on the joystick for power distribution and the arrow keys for different screens. These are the engineering, objectives, log, and map screens. Anyways, that is a lot of work to do by hand. Then I realized something. Maybe that NeoGriever keybinder would be helpful! Of course! Time to check it out.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #17375
    Chessking
    Participant

    I love the I-War 2 soundtrack. Sometimes I listen to it all day as I do school. My favorite song ever is Them A1. Christopher Mann did an excellent job. Even my sister likes it.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #17381
    RichardSkinner
    Participant

    Yea that sci fi violin is awesome. again makes you feel so small in such a huge space. like adrift. goes extremely well with all the UI sounds

    in FACT, I remember a long long time ago (I think I got it form this site… maybe not) I downloaded that lights and sounds patch that put like a very soft ambient radio chatter to the inside of your cockpit. I loved that, got a new hard drive and now I cant find it anymore.

    EOC, time splitters 2, and echo the dolphin are atop my list


    The Priceline Negotiator

    #17422
    admin
    Keymaster

    The I-War 2 music is on the artists SoundCloud here:

    I really like that, too. 🙂


    Space. The final frontier.

    #17425
    Chessking
    Participant

    Well, there is also this:
    Independence War II Soundtrack
    This is only missing the options menu music (although I only remember it playing while installing) the loading music, and the music behind the intro movie. I downloaded these before I realized that all the music is on the disc and in an mp3 format.

    While I’m at it, here’s this:
    Independence War I & Defiance Soundtrack
    And this:
    Independence War I Soundtrack
    Which is the same as the previous link except it doesn’t have the Defiance soundtrack.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #17596
    Chessking
    Participant

    I just installed the nGlide wrapper for I-War 1: Deluxe. Wow. I didn’t know it could make such a difference! Larger screen, more detailed shots… I can actually see the paint job on enemy ships! However, it is a bit laggy, although that may be because of the VirtualBox graphics card. Also, the cursor’s movement seems enlarged, and I can’t do some things because of that.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #18029
    Chessking
    Participant

    Here’s some cursors I made using RealWorld Cursor Editor. One is almost identical to the one you see when you mouse over the horizontal navigation buttons.

    Attachments:

    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #18031
    Chessking
    Participant

    I finally finished playing through EOC today. However, I then read through Act 3 B in the docs, and it appears I missed some content in one mission. So I’ll replay that mission, and then install the free-form mode mod.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #18158
    Chessking
    Participant

    I finally worked on some mods. Attached is my Player Base Mod. It replaces your base with whichever of the six stations you choose:

    Hoffer’s Gap //good for flight practice
    Haven Station //A neat alternative base
    Broken Haven Station //For those who prefer the feel of a damaged base
    Reactor //Remember this? This is where Cal gets the uranium rods for the base. A good hideout.
    Biobomber //This is what Lucretia’s base looked like when it was new.
    Piracy Base 2 //From multiplayer
    Piracy Base 3 //From multiplayer
    Prison //Awesome alternative to a biobomber.
    Fortress //You get to destroy this station in the game. Those gatling guns look neat.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #18162
    7upMan
    Participant

    Chessking, can you please post some screenshots of the respective bases? Also, is there an internal view, or just external?

    #18165
    Chessking
    Participant

    I’ll grab some screenshots later today. The bases don’t have new internal views, and docking doesn’t look right; All I did was swap .ini files and replace the dockports with those for Lucretia’s base. When I tried keeping the original dockports, I got the message “No compatible ports available”. I just looked at the different dockports, and I have an idea of how to make them universal.


    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

    #18187
    Chessking
    Participant

    The reason I was getting the error message was because that particular station had all the dockports commented out. Easy fix. All of the dockports work like they normally would now, except for the autoDock sequence initiated a short while after starting to dock. If this function could be disabled, it would make docking look a lot nicer. Since I no longer have to replace the dockports with the dockports for Lucretia’s base, it is faster to make these mods, so I added a few. I also added a screenshot for each one with the file, so you don’t have to cycle through them all in-game to find one you like. Here’s the updated list of stations:

    AsteroidBase1a
    BrokenHavenStation
    CasinoBase
    Damaged_SecStation //now this one is interesting. It appears the developers ran into a problem, and //then decided not to use the station in the final game. I included it for those of you who don’t mind //having a station in two pieces. 😛
    Fortress //I should make a mission where marauders attack your base so you can see its gattling //cannons in action
    HavenStation
    HoffersGap //This one didn’t come with any dockports, so it uses Lucretia’s Base’s ports instead.
    MiningStation
    newBiobomber
    OrbitalGarden
    PiracyBase01
    PiracyBase02
    PiracyBase03
    Prison
    ReactorBase
    ShipYardStation

    I may make a second package with other stations later, or you can make one yourself.

    Attachments:

    This is one tough navy, boy. They don’t give you time off, even for being dead. -Clay

    Storm Petrel

Viewing 15 posts - 16 through 30 (of 36 total)
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