This one’s for Freelancer. It’s called Star Wars: Tides of War.
http://www.swtidesofwar.com/
No real screenshots or anything yet, but a nice banner. It’s only in alpha, but they’re doing something we should’ve been doing for the last six months; letting people download and play it. Even in it’s unfinished state. And getting feedback on how to improve it. We’ve spent the past year debating everything under the sun and we haven’t even asked any actual players yet if they like it. I think it was one half my ego over letting my ships get seen naked, and one half MajorTom’s ego(?) over wanting to only release at least a quasi-finished product. Maybe it’s time to rethink our plan.
I’m not really trying to criticize our modus operandi (especially because I’m partly responsible for it), but I think this is how most mods manage to keep the level of player excitement high. They release each incremental bit and keep the players involved, excitedly awaiting the next bit of release. I wish we had been releasing test versions way back when we only had a Tie Fighter and were using place-holder ships for everything else. I think it’s time we switched gears and started getting something solid into the hands of the players.
This has nothing to do with that Freelancer mod, it’s just something I’ve been thinking about lately. This was just an excuse to talk about it.
So. How soon can we have a release ready for testing by the community? 😀
mailto:second_chance@cox.net
The Ultimate Guide To Modding: I-War 2 – Edge Of Chaos (on hold during SW MP mod)
http://cartoons.sev.com.au/index.php?catid=4
[img]http://members.cox.net/hubner/images/sc_icon150.gif[/img] . [img]http://cartoons.sev.com.au/archives/s119.jpg[/img]