Qlippoth’s Independence War 2: Edge of Chaos MOD Primer

Author: Qlippoth SRUCorp website: SRUCorp Personal IWar2 Website: SRUCorp/~qlippoth Permission from author to post given to I-War2.com   So many people have sent me email with questions on how they could start modding their ships. This is a basic primer on where many of the ship attributes are stored and how anyone might approach changing … Read more

Cargo List

  Decimal Hex Name Game Object Name Organic Material   0 0000 Garbage   1 0001 Waste Blocks Cargo_WasteBlocks 2 0002 Plastic Waste Cargo_PlasticWaste 3 0003 Organic Pulp Cargo_OrganicPulp 4 0004 Waste Paper Cargo_WastePaper 5 0005 Diseased Sewage Cargo_DiseasedSewage 6 0006 Frozen Sewage Cargo_FrozenSewage 7 0007 Raw Sewage Cargo_RawSewage 1 0001 Raw Food   8 … Read more

Hexing the Savegame

Hexing the Savegame – by Jet Before starting this, the usual warning: BACKUP THE FILES BEFORE YOU MODIFY and use a real hex editor. If you’re looking for a good HEX editor, I found that AXE is very useful, a bit difficult to learn how to best use it for newbies but lots nifty features (especially … Read more

Gagarin

SYSTEM L-POINTS CARGO DATA LIST GAGARIN CLUSTER – Fomalhaut FLORENCE Traffic: Quite busy for a non-Interstellar L-Point. Traffic Composition: Mostly Independent Traders, some Government Transports, an odd SOLAN Corp Utility/Transport. Traffic Destination: Inbound to L-Point all go to Christmas L-Point (only possible destination) Outbound to L-Point seem to travel to various stations in surrounding area … Read more

Badlands

SYSTEM L-POINTS CARGO DATA LIST BADLAND CLUSTER – Hoffers Wake SAMARKAND Traffic: Initially busy. Then very quiet. Traffic Composition: Mostly Government, LOMAX Technologies and Independent. Some Underworld. Cargo Composition:Accumulators, Antimatter, Fur, Fur Coats, Generators, Hostile T-F Agents, Nano Programmers, Neutron Warheads, Neutronium. Notes: Quite a few mega-transporters with unknown cargo. Regular pirate activity mostly toward … Read more

Traffic & Cargo

These pages provide information on L-Point traffic and their cargo. You could say it’s your local stocks and trade information centre for the entrepreneurial pirate and trader. Methodology: The data was gathered by a cross section of pilots from pirates, mercenaries, traders etc. Hired by the Badlands and Gagarin Commercial Development Enterprise. Each pilot observed … Read more

General Advice

  Weapons TRI: (posted by Sinner): Always turn up your Weapons power in TRI. Just adding another 25-50% makes a significant improvement in your damage at mid-ranges.   Weapons Loadout: (posted by Sinner): Limit the energy weapons you carry. Take the highest damage PBC you can carry in pairs. Variety is not the spice of … Read more

Combat Guide

The contents of this page have been reproduced with the kind permission of Vincent Formosa of Particle Systems.       COMBAT GUIDE – by Vincent Formosa   Independence War 2 : Edge of Chaos offers the player a uniquely different play experience. It’s use of Newtonian Physics in the flight model means it flys … Read more

Manoeuvres

Below are a collection of fighting manoeuvres put together by the ina community inspired by Lorque. This lot are a crazy bunch who have perfected certain manoeuvres for getting themselves out of trouble (or into, depending on your view). I don’t know if these methods work but they sure look like fun trying.   FIGHTING … Read more

Tactics 3

ANTI-CAPITAL SHIP TACTICS   Introduction Note (by timski): There aren’t many, but carriers, cruisers and destroyers can really make a mess of your day. Forget the sensible weapons you’d use for smaller ships as most barely damage capital ships, and those that do are painfully slow, which tends to be unhealthy for you.   Like … Read more