Interview with Chris Mann

The following is an E-Mail interview conducted between Dreadnaught and Chris Mann, the composer for the Independence War: Defiance and Independence War II: The Edge of Chaos soundtracks. His skill with the I-War score and other projects have made him quite a figure in the I-War community. If you want to know more about Mr. Mann, … Read more

Q&A with Particle Systems

Note: This has been taken from the ParaKnowYa website. Q&A with Particle Systems LtdMonday 11/02/2002 12:44 Q, Can you introduce yourself and your job?I’m Derek Marriott and my job title here at Particle Systems is Senior Programmer. Q, How long have you been in the gaming industry? Has it always been your dream to work … Read more

I-War Combat Guide

 THE DREADNAUGHT CLASS CORVETTE – COMBAT TACTICAL GUIDE   V 1.2 MADE BY Andrew ‘FoamBrick’ Moore Coded and Illustrated by Marcus Fridholm     INDEX INTRODUCTION Additional credits   EFFECTIVE DEPLOYMENT OF WEAPONS Cannon (PBC) Missile (Seeker, Disruptor, REM) [Misc. (Mines) not implemented]   EFFECTIVE DEPLOYMENT OF SHIELDS Effectiveness Deployment Aggressor Collisions [See also manoeuvring … Read more

FoamBrick’s I-War FAQ

This FAQ document was made by FoamBrick. It contains plenty of tecnical information collected from the discussions on the I-War message board. All replies are from PS. (Particle Systems – the maker of I-War/Independence War) Note for FAQ: SR/PS means Steve responded JM/PS means James responded. I-War technical FAQ (tekhi-neee-kal) v 0.3 – last updated … Read more

Space-Sim Interview Transcript

This is a transcript of an ICQ conversation between programmers of several Space Sims and the gamers, who posed questions. Steve Robertson of Particle Systems was here for this one too!   <beth_atfw> If all of the developers could introduce themselves really quickly so everyone knows who’s here, that would be cool. 🙂<V-Dave> ok. top … Read more

The Treachery of Kings

Note: This story has been written by Gareth Hall. It is a fan fiction for the first I-War game. We have archived his website here. For more I-War / Defiance fanfictions visit Dreadnaughts fansite. I-WAR The Treachery of Kings An original story written by  Gareth Hall in 1998. Based upon the game I-War by Particle … Read more

PC Gamer Ad

This is an advertisement for Edge of Chaos that was photographed by a user on the Infogrames forums. It was apparently part of a PC Gamer issue, but the exact number is unknown.

Other Documents

We have a lot of documents and images that don’t fit into any of the other categories. For example: Interviews Magazine reviews Advertisements General hints from players and more. If you are interested in this kind of stuff, this is the right place for you.

Scripts & Tricks by The Infinity

These hints are taken from “The Infinity“. The “Crash Bug” The code that handles the fragmentation of model when destroyed, can only handle models with less than 1500 polygons and vertices combined. If the model exeeds these limits, the game will crash back to desktop. For instance, Voyager – which was a test model for … Read more