Modeling Tips

Author: Mikhael Additional notes: Here’s a list of some of the various things Mikhael’s learned whilst modding ships into Iwar2. Listed, with each item, are people who have contributed All objects should be saved as a single layer. The game will ignore any object on layer 2 and above. Avatars can be built out of … Read more

The .INI File

Just starting out? This page covers a small tutorial on the basics of modding. Getting yourself organised and providing a brief covering of the basics on files including images and the flux.ini. The .ini File Et Al – by Jet OK, let’s make this a small tutorial/guide for modding .ini file and a few other … Read more

Skin/Texture Primer

Author: SkyQuake Additional notes: Jet For those of you who would like a better understanding on how to implement the texture files of the ships in EoC. SkyQuake has put together a primer to assist you. Note:: The following tutorial also applies to the LBM format in the latest SDK Texture Kit. There are a … Read more

Mod Snippets

On this page you will find a selection of modder snippets, which I hope, over time, will provide for some interesting ideas and solutions. System Damage – by Indie If you think the amount of system damage you get in combat is pathetic, try the following: Open your flux.ini and find the bit titled icShip … Read more

Qlippoth’s Independence War 2: Edge of Chaos MOD Primer

Author: Qlippoth SRUCorp website: SRUCorp Personal IWar2 Website: SRUCorp/~qlippoth Permission from author to post given to I-War2.com   So many people have sent me email with questions on how they could start modding their ships. This is a basic primer on where many of the ship attributes are stored and how anyone might approach changing … Read more

Cargo List

  Decimal Hex Name Game Object Name Organic Material   0 0000 Garbage   1 0001 Waste Blocks Cargo_WasteBlocks 2 0002 Plastic Waste Cargo_PlasticWaste 3 0003 Organic Pulp Cargo_OrganicPulp 4 0004 Waste Paper Cargo_WastePaper 5 0005 Diseased Sewage Cargo_DiseasedSewage 6 0006 Frozen Sewage Cargo_FrozenSewage 7 0007 Raw Sewage Cargo_RawSewage 1 0001 Raw Food   8 … Read more

Hexing the Savegame

Hexing the Savegame – by Jet Before starting this, the usual warning: BACKUP THE FILES BEFORE YOU MODIFY and use a real hex editor. If you’re looking for a good HEX editor, I found that AXE is very useful, a bit difficult to learn how to best use it for newbies but lots nifty features (especially … Read more