Jump tunnels?

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    JT
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    GT’s latest post actually made me wonder what the real motivation behind the interactive player-flown “witchspace” system was added for in the first place. Are different jumps more difficult than others to navigate?

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    “The art of flying is to throw yourself at the ground and miss.” –Douglas Adams


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    [i]Surgeon-General’s Warning: Early test cases of Torn Stars have resulted in fatalities. The errors in the software should be gone by now. Hopefully.[/i]

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