Capsule Drives and Lpoints

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    cambragol
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    I am fine tuning the Middle States right now, and I am wondering exactly how I should set up Lpoints. Reading over the ‘literature’ in the games encyclopedia doesn’t really tell one much about how the capsule drive works. It seems to suggest that a capsule drive can only work in an Lpoint, because the gravity field elsewhere is prohibitve, in that it causes the energy required to create a capsule to be too high.

    Now I am trying to decide whether to place Lpoints between every two orbiting bodies (moons, planets, gas giants) and further, where to allow so called ‘interstellar’ Lpoints for travel between systems.

    So far I am thinking like this. I am putting the ‘interstellar’ lpoints at the very edge of the system, reasoning that the overall gravity field at an Lpoint furthest from the sun would be lowest. Not sure if this is sound reasoning, but it seems to me to be so. Lpoints are representing the point where two orbiting bodies opposing forces of gravity are equal or canceling out (my layman description). Thus they do not take into account the gravity fields generated by other nearby planets and suns.

    The rest of the Lpoints in a system, (lots of them) are all restricted to intra-stellar jumps.

    So in my set up all incoming and outgoing traffic is confined to the outer edge of the system.

    I am also thinking of eliminating most lpoints around Gas giants, reasoning that the extreme discrepancies in gravity fields between the Giant and it’s tiny moons would make an Lpoint too unstable or too close to a moon.

    Anyways, all of this is pure psuedo-science. I am just interested in making a nice psuedo-scientific implementation of the Lpoints in the Middle States. Wondering if anyone has any thoughts on it…?

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