Random missiles and fighters, please help!

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    gwzero
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    I have been making a variation of Gus man B’s “MEGAfriegmod2” and I’m having some trouble with it, So far I’ve managed to add 6 large external weapon mounts and 6 fighter bays and allowed access to the engineering screen. But now I’m having problems with the old gun mounts that are setup as pylon cannon mount and the fighter bays. Every so often a random fighter or missile is launched. in the case of the missiles, this seems to occur anytime a target is selected and/or the autopilot is engaged. With the fighters it happen at random for a while and then only when an enemy it in sensor range. Does anyon know what this bug is and how to correct it?



    Smith – “12 docking turrets, 15 quadpack launchers, 6 antimatter pbc’s, and 2 turret fighters, all mounted on a megafreighter.”

    Cal – “Ya think that’ll be enough? I mean we’re just going to the store.”

    Smith – “You know you’re right, I’d better mount on some antimatter streams.”

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