Disruptor Class bug

Home Forums Mods and POG Scripting Disruptor Class bug

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #14752
    Jwk the Hemp Monkey
    Participant

    When you are hit by an Disruptor your weapons and shields and engines go down. However, you still slow down to 000m/s. Is there anyway to make it so that when one is disrupted, the current newtonian values when you were hit by the distruptor contiune, if you were spinning you still spin, if you were going sidewards at 532m/s, you continue to do so?

    I am thinking perhaps crashing the Power of the Ring down to 0 would be one way of creating that affect, it would also mean that the Sensors would shut down, and a ‘start up’ would actually *feel* like the engine is starting up again as all of the systems would have to recharge to become ‘online’.

    For achillies missiles i do not mind so much that one slows down and can F6 to face the nearest enemy (assuming the sensors are still operational) as it is ment to only drop your shields and your Main engine.

    I would like to know if there is some way to make Full disruption, fully disrupt…

    Jwk…comander of =HEMP HUNGRY MONKEY=
    http://www.i-war2.com/forum/topic.asp?TOPIC_ID=310

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.