High Poly Planets

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    cambragol
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    I recently figured out how to change the stock planet models in the game. This was no easy task as I am sure Shane and GrandpaTrout will attest. In any case, I am providing a link here to a mod which will replace all the in game models with new very high poly models. Very High. They don’t slow down my comp, but they probably will anyone who has a lower end comp or card. Still, these models push the flux engine to its limits, so I would like to see how they perform on others’ computers. If they are just too much I can easily make a new, lower poly count version.
    If you are interested in how I made them, go look in the 3d modelling area of the forum.

    Here is a shot of them in action:

    and here is a link to the mod:

    http://i-war2.com/epic/files/HighPolyPlanets.zip

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    [center][url=”http://www.torn-stars.com”][img]http://www.torn-stars.com/images/testsig.gif[/img][/url][/center]

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