cannons as disruptors?

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    Sivadrake
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    yeah:D, but anyway i was trying to get it to work and it just doesnt, i thought it would be cool to have a sort of WCesque “leech cannon” that fires really slow for cap ships and such, but i tried just putting this in the .ini for the cannon

    ; Disrupt ideally for 20 seconds.
    disruptor_time=20

    ; Use full disruption
    full_disruption=1

    but no luck, is disruption scripted? anyone got any clues?

    “Faith lies in the ways of sin”


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