Epic release 3E – faction war

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    GrandpaTrout
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    This release has the first prototype of the faction war code.

    Factions will plan actions against each other that will happen days in the future.

    These actions will be offered to the player as jobs. (but the player does not need to take them.)

    Actions not taken as jobs will complete by themselves. If the player is nearby, they will show themselves to the player. If the player is far away, they will record results and complete.

    A News reporting system will report on all Actions that complete. It will customize stock scripts based on who attacks who, and where. The news is biased. Factions the news reporters do not like will get poor reviews, those they like will be made to sound more heroic.

    The news and jobs are currently very primitive protypes with just the bare information needed for proper testing. Still, this is a major milestone and has taken quite a bit of work to get here.

    The next release will be in about 2 weeks. It will have a few real player missions, and be more polished overall.

    [Edit, old release removed from site]

    You will need a new copy of the cluster. Planet textures
    not included in this release (copy over the images and models
    directories from the old middle states cluster file) I
    promise to sort out this cluster mess in the next release.

    [Edit, old release removed from site]

    -Gtrout

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