Here’s a few of questions to keep everyone busy.
- Does anyone happen to know how the AI selects an individual target? What the criteria might be and if it changes for a given situation?
- Will a turret attempt to track an object moving faster than the turret can traverse? Or does it simply rely on the target-lead system (which in this case should result in no shot being fired)?
- Is there any way to directly assign a target or target criteria to a turret?
- How about telling a particular turret not to shoot at a particular target? (I believe this is unlikely.)
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The Ultimate Guide To Modding: I-War 2 – Edge Of Chaos (on hold during SW MP mod)
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