I have a couple of general questions which I hope you guys can answer. First, how do you get the “custom JAFS” mod to work. That is, does it just kick in automatically, or do I have to enter something. I’m mainly interested in speeding up his cargo collection time and shutting him up (“When are we going to get something cool, Cal?, etc.). Also, this next question may be a spoiler, but I’ve got to know. In my travels throughout Hoffers, I’ve noted, on a couple of occasions, that my new buddies, the Stepsons, have meetings with Marauder ships. On one occasion, I even saw a Marauder transport parked around Touchdown station. Is there a bug in my program, or are the Stepsons somehow involved with the Marauders? Thanks.
Are your sensors faulty? It looks dangerous out there.